As David puts the finishing touches on his Breath of Fire III post, he and I discuss ending plot points. Be warned, spoilers lie below.
David 10:06 pm
One thing I realized while thinking about the game that I didn't even really realize while playing;
Myria has absolutely no henchmen.
The only thing that keeps you from getting to her are natural physical barriers.
The only recurring villains in the game are the crime syndicate, and you've killed their main muscle and their boss by around the halfway point.
Ayn 10:25 pm
If you think of it.
That's pretty damn impressive.
Well she does have one henchman.
Teepo.
As well as deception.
Who needs henchmen when you pretty much have the world fooled that you're a benevolent goddess?
David 10:38 pm
I suppose that's true.
It's quite a big step down from the Dark Dragon Empire and the Church of St. Eva though.
Ayn 2:55 pm
I still maintain the Dark Dragon Empire was the coolest.
It's just a damn shame BoF1 was early in the series so they didn't have the time back then to properly develop it.
David 2:56 pm
It still did a better job of exemplifying what a big deal Myria was.
Ayn 2:57 pm
Yeah.
In 3 she had..
Teepo.
David 2:57 pm
Moreso than her first line of defense in BoF3, sand.
Ayn 2:57 pm
Sand is serious business. Fuck that desert.
David 2:58 pm
The desert wasn't as bad as I remembered it.
Granted I had a map this time.
Ayn 2:59 pm
Pretty sure in the world of BoF3, Myria made sure all the cartogrophers were killed along with the brood.
Hence a desert as the first line of defense is brilliant.
David 3:00 pm
So really her first line of defense was keeping people lazy and ignorant.
Ayn 3:00 pm
Yes
David 3:00 pm
I may have seriously underestimated how cunning Myria was here.
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