I have a love-hate relationship with games developed by Gust.
I hate that often, there's an annoying glitch, bug, or just poor quality control which, in the best case, serves as a minor annoyance, and in other cases, is absolutely gamebreaking: And not the type that works in your favor. Yet, many times, there are things that I love about them which allow me to overlook these flaws: They're (usually) aesthetically pleasing (if not in terms of sprites, than the lush background). They have a number of interesting gameplay mechanics going for them. Perhaps most importantly, however, they usually end up being the sort of games that you can sit down, veg out to, and play casually through -- at least in an initial playthrough, as long as you're not trying to be a super completionist.
Enter Atelier Rorona. Like a few other Gust games in the past, this game suffers from random freezing, which can destroy hours of progress if you haven't been diligent in saving. On the flipside, it is one of the most gorgeous games produced on the PS3. For me, however, the beauty of Atelier Rorona wasn't in pure aesthetics, but it's relative simplicity: Something much needed at a time of year when things get hectic for me at work.
A Delayed Acquisition
How I acquired this game is a funny story. Originally, when it was first released, I happened to chance upon it at one of Gamestop's ever-frequent (though they'll try to convince you that they're not that frequent) Buy 2, Get 1 free used game sales. In a previous piece, I lamented how there were very few PS3 exclusives that justified my purchase of the system: Something that, to this day, I, as well as others, I'm sure, still struggle with, as we hope for the release of some game that makes us happy to own this iteration of Sony's console:
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| Not that we're pointing any fingers. |
So when I came across this game, I was somewhat relieved, yet still not fully convinced that I wanted to purchase the game (even used, it was still $45 bucks). Fortunately, someone made that decision easy for me: The guy who snatched up the game after I had put it back while I debated a bit too long on my decision.
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| Pretty sure it was this guy. |


