However, as time went on, I soon discovered that Dissidia: Final Fantasy was eventually going to be a very real thing in our world. Even more surprisingly (given the quality of the screenshots) it was going to be on the PSP. When these facts began to slowly sink in, I became fearful. Why, you ask?
|Need I say more?|
The last time Square-Enix attempted something remotely resembling a Final Fantasy fighting game, it produced interesting results, to say in the least. Ehrgeiz was not a bad game, per se, it was just a faux Final Fantasy fighting game. The original game, developed by the creators of Tobal No.1 and published by Namco included a cameo by Cloud and Tifa. When Square ported the game over to the Playstation, additional characters (Yuffie, Vincent, and most notably, Sephiroth) were added in. These characters had no impact on the story, despite so many of them being there. They oddly felt out of place, as if they were just copied and pasted in:
After spending time playing through this game, however, I was pleasantly surprised. While Dissidia is filled with its share of flaws and has a somewhat laughable story, it manages to combine fighter and RPG elements to create an experience that, while likely not winning it game of the year status, nevertheless manages to create a *fun* experience that will offer fans of the Final Fantasy series hours of distraction.