I began playing Devil May Cry almost as soon as I beat Final Fantasy XII. That was almost three weeks ago. So what's the deal? Did it take me 100 hours to beat the game? No, by the time I hit the final save I was at just under 7 and a half, which means if you count continues I probably put 9, maybe 10 hours into the whole thing. I can see how people could easily run through the entire game in 3 or 4.
The problem was that I'd play for about 20 minutes at a time, get frustrated, and quit. A few days later I'd suck it up and come back.
|This is known as the Ross Perot method.|
Then, the game made me angry.
|At which point it grew considerably less fond of me.|
It was impossible to deny what was happening. By relentlessly tormenting me, Devil May Cry was making me a better game player.
|This philosophy is not without precedent.|